Add in some fees to make it more realistic to maintain these massive fleets, even when they are sitting around idle, and, of course, increase the cost to make them. Will there be a long term effect? None that I can think of. Some of the alliances involved might disband, meaning the players do a little dance to new groups.
Assets in this game are protected. Anything in a station can never really be taken by someone else except through betrayal. In wormhole space, destroyed structures will drop everything, which is a special case. The assets inside, which could be worth trillions and contain entire fleets of ships, will just move to another station. Wars generate bragging rights, of course, which have value, but on an economic level? Those kind of battlegrounds reward you with honor or tokens or whatever, which you can cash in for something.
CCP recently added Quantum Cores, so you can make a little money by taking out enemy stations, but I doubt it will be enough to make it worthwhile. Space bushido? Once upon a time the space actually had value. They would fight for moons or territory so that they could get richer. Not so much. The area of space currently being fought over, called nullsec, is actually being devalued so much economically that there is very little point in living there.
Except that you can put up a flag and call it yours and build the Ferraris and Lambos to sit in the garage. To some that matters.
Some day I might. One of the leaders said that, but he was just talking out of his ass. With things called skill extractors and skill injectors, players can even reinvent themselves with a completely new character, and lose very little of their ability to play. There are no levels. You gain skill points over time, or you can buy them in the form of injectors. There are tons of skills to learn in all different areas that effect the game.
I guess max level would be having all the skills learned. Absolutely, but with caveats. Some things can only really be accomplished in groups and some goals you may set will require others to help you along the way. But, if you want to play solo, you can find a ton of content. My only advice on that point is to give it more than a few days, or even weeks. Once you get your mind around that fact, it can be a great game for you.
Let your voice be heard! Submit your own article to Imperium News here! Would you like to join the Imperium News staff? Find out how! Eve is a marathon and not a sprint. Write your own story, as Eve is a hobby and not some pre-determined path you simply follow. These are the two things I try to stress to newbees joining The Imperium.
Your own musings are very good and I was lucky enough to fall in with a group early on that taught me them. Thank you for repeating them as I know it will help others in the future. On a weird somewhat related note, I came back to playing Warframe after a nearly whole year hiatus and I saw a person in one of the hubs with a clan tag of: Test Clan Please Ignore.
Nothing Matters anymore. My main character the oldest and more developed one is Ishtanchuk Fazmarai. Stalled development. EVE is a massive game and will keep you busy for long while you figure out the basics. And then once you like the game and find your niche, chances are that you will see no progression for years. So chances are that you will randomly end in a place left untouched by CCP for years, and that usually is a bad thing due to reasons past.
Old EVE content can be terribly old. Also, once CCP devotes time to developing old content, it often ends wiping out the niches associated to it. Random encounters. More specifically, your chances to enjoy EVE are depending on meeting the right strangers. Many new players meet the wrong stangers and that causes them trouble and to leave the game. EVE is a game that relies heavily on social activities, meeting people and playing together with them or against them.
As in real life and MMO genre, most people will no be worth the bother and will make your game experience worse. No land for the solo man. Tied to 2 , the parts of EVE that a solo player can enjoy are lacking compared to the multiplayer elements. Playing as an Alpha clone, you will never become a Omega player. You better pay upfront with your wallet and invest real money in a subscription. Your only real chance is to spend money… and do it wisely.
A Omega subcription is mandatory for a new palyer. No pay no win, but also no pay to win. EVE requires a mix of time, practice and money to succeed, no matter what you do. The only way to learn is to play and get lucky with your random encounters.
Many for 8, 9 or 10 years. An open video game. Im an EVE veteran and have played actively for about 7 years. Throughout all of this, ive gotten a pretty good idea of the game and hope that I can help as much as possible.
I have two kids a boy 14 and a girl 17 , my daugher never really picked up the game but my son recently gave up his Fortnite craze and started to play a "big boy game" with his Pops. Let me tell you that I heavily monitor my childrens internet use.
My son can't play Call of Duty or any game with excessive violence. EVE is not a game parents should be worried about. It's wholesome and teached the value of common sense and thinking things through.
You work for the things you have in this game,and if you make a dumb mistake, you can lose it. But as far as the game being bad? Totally clean, some parents may not like the idea that you have the option to blow up other players ships. Do keep in mind though that it is actually impossible to "kill" in this game.
Blowing up their ship leaves them in an emergency pod which the defeated player must navigate to a nearby space station and pick up a new ship. I recently talked to a parent about this game. My son told her son about it and wanted to start playing it, the mother watched some Youtube video about the "Fountain War" which is a real in-game war that happened in the game involving hundreds of players, and the "Judgement Day Heist".
These involve players that spend countless months, even years, planning some sort of heist or attack. While these things are possible, they are extremely rare and are by no means the "point" of the game. The game revolves around farming money, and buying ships. While every decision is left up to the parent in the end, this parent happily plays EVE with his son before he goes to bed, and love that hes picked up such a great game.
Had useful details. Adult Written by desius March 27, The most unethical game I have ever played. I have over 10 years experience in playing MMOs massively multiplayer online games , and this game is by far the worst one I have played. There are a lot of cool aspects about the game, namely focused around exploration. However, this game is primarily a PvP game. As a generalization, PvP tends to produce more negative in-game interactions than PvE focused games. Children may not care about this, but parents should.
What I feel makes Eve Online particularly bad, is that the game design is absolutely terrible with regards to most new players. What Eve Online players call "ganking" is actually camping. Ganking in other games, usually involves killing a lower level player and then moving on. Leaving the defeated player alone after one kill. Eve Online company name is CCP and is owned by a Korean parent company has decided that gate camps and station camps are good places for PvP to occur.
As an example, you come out of a gate load screen to find someone in a carrier which takes over a year to obtain and you get complete blown up. You lose your ship and any time or money you have invested in that ship. New players can do nothing to compete one vs. On top of this, players are continually trying to scam or rip off other players. And, young players would not only be prime targets but will also be learning very personally destructive lessons, in-game.
In the end, bad game design coupled with bad game ethics means that this is one game to avoid. Adult Written by zackis September 24, Long time Adult player As a long time player I believe that this game could be acceptable for thos 16 and up. Many people experience poor gamesmanship and poor attitudes however this is not always the case.
The group of people that the young person or adult plays with is key. Having run several Organizations within this game I can verify that many simply wont accept those under 18 but those that do generally are not evil, mean or even downright nasty. The anonymity of the internet culture can get people to act poorly but there are good people out there who could make this game fun for those 16 and up in age.
It is NOT for everyone. This title contains: Language. Go to Common Sense Review. Facebook Twitter Pinterest Email Print. Personalize your media recommendations. How old is your kid? Have an account?
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